Computing

Computing Statement of Intent

An excellent computing education enables pupils to use computational thinking and creativity to understand and change the world. Computing has strong links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, where pupils are taught the ideas of information and computation, how systems work and how to put this knowledge to use through programming.

Building on this, pupils are able to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Aims

The national curriculum for computing aims to ensure that all pupils:

  • can understand and use the basic ideas and concepts of computer science, including logic, algorithms and presentation of data
  • can analyse problems in computational terms, and have considerable practical experience of writing computer based solutions in order to solve such problems
  • can select and use information technology, including new or unfamiliar technologies, to solve problems
  • are responsible, competent, confident and creative users of information and communication technology

Attainment Targets

By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study.

Subject Content

Key Stage 1

Pupils should be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs following precise and accurate instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, move and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Key Stage 2

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating systems; solve problems by splitting them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and a variety of inputs and outputs
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide many services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search engines effectively, understand how results are selected and sorted, and be cautious when evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable and unacceptable behaviour; identify a range of ways to report concerns about content and contact